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Junior/Mid-Level Gameplay Engineer

Who We Are

At SubVRsive, it’s our mission to help brands and storytellers create immersive experiences that deeply engage their audiences. As one of the leading cinematic Virtual Reality companies in the US, we create awesome content for clients including Showtime, MTV, Capital One, Downy, Budweiser, US Foods, and many more. We are building a new team to focus on fully interactive, game engine rendered experiences in VR and AR. You can learn more about us at and see some of our work at

What This Job Is All About

We are looking for a junior to mid-level gameplay engineer to help build VR/AR software for businesses and consumers. Primary responsibilities will be working in C#, C++, and Blueprint for Unreal and Unity applications. This role places an emphasis on short project cycles while working closely with other disciplines.

Must Haves:

  • 1 - 5 years in an engineering role at a game studio
  • Degree in Computer Science, Mathematics, or related field
  • Experience developing in Unreal and Unity
  • C++, C#, and Blueprint development

Nice To Haves:

  • Development on Oculus or HTC Vive project
  • UI development
  • Tools development
  • Graphics programming
  • Online and/or multiplayer development
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